Dark mage drops terraria4/7/2023 ![]() ![]() Chaining, "S" then holding "A/D" as he moves to the side of your character, you strafe "D/A" this will do a circle around the boss, positioning him in one of your corners. Alternatively, instead of jumping on him for damage, you jump on him to position yourself ahead of him. If you're doing this, remember to either use the linger of the vilethorn or the crimson cloud's rain to kill his minions as they will damage you, if you land on the boss while they spawn. It important to remember we are using the slime here as a movement tool, while you can damage the boss by jumping on him, this is only effective for the first phase.Admittedly, it will do similar damage to using a diamond staff. I tend to recommend 3, just so you have that edge when the eye lingers under you. The platform stretches a screen full and have 5 blocks in between them vertically. Its possible to do this fight without the boots or the horse shoe, either build an arena or keep running in a direction between two points.Īs a mage, soloing the eye is infuriating. The rest of the accessories are a convenience. Training the slime backwards and forwards from to hills will allow you to easily avoid any damage and kill him. Don't worry about the fall damage, the horse shoe negates it. This is where the cloud in a bottle will help in a pinch allowing you to jump over the boss. ![]() With the high ground, not only are you avoiding the spiked slime's' spikes with the height, you're also decreasing the effective jump height of the boss. The boots allow you to gain some distance, aim for small mountains. So its important to deal with them before hand to give you an error margin. Not only does the boss hit like a tank, the small spiked slimes he spawns will hit for 42 while summoning spikes to deal a further 54. Getting stuck inside the boss when they teleport will mean it'll be your end. Moving means he'll not spawn inside of you. In master mode, he hits like a tank with 96 Damage per hit. Letting you either clear some of the smaller slimes or get some safe damage in. You should keep moving until he reappears as they'll stop moving for a second. ![]() Movement is really important factor in the fight, be careful from going too far as the boss will shrink and teleport to your location. However, being prepared for SK means you'll be ready to do EOC. Cloud in a Bottle/Sandstorm in a Bottle.Try to get the maximum amount possible by looking for life crystals, life fruits and mana crystals The more health you have the more mistakes you can make. When ready, try to focus on the problem from a new perspective. Take a break, a nice cup of tea or a building session can really calm your mind. Remember, the better shape your mind is in, the better you'll do in the fight. Use them as a rough estimate to what you should be doing. The way guides are built they depend on the experiences and skill of the player writing them. When reading guides, don't take them at their full word. Its a good idea to keep all your fights in the day, visibility of small projectiles and queue can really be the difference between a loss and a win. Remember its ok to get hit, just recover and heal up Most bosses have a set rhyme to them, the more you fight them the more you get a hold on this rhyme. You can find a nice balance between prefixes or go all in. A balance of these allow you to subtle tweak your character to your play style. Feel like you're too squishy? Go for warding. Want more damage? Focus on the Menacing prefix. Reforging can be very helpful in tweaking your character. For some reason, they will heal you when hit with the life drain If you need a fast healing station, you can use the life drain on some placed dummies to heal. These are very important to be catered to the boss, they give a significant advantage They don't take much to brew/buy Make sure you brew potions that buff you such as iron-skin potions, regeneration potions, etc. Always have many potions, You want at least 3/4 stacks of mana potions at anytime as a mana user. ![]()
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